Constraint Actuator: Location

Location Constraint
  • Creates an area that the Game Object can't leave
     
  • Uses the World Axis
     
  • Limits movement to area defined by Min and Max
Constraints Mode:
  • Types of constraints
    • Location Constraint
Limit:
  • None:  Don't constrain movement
     
  • Loc X:  Constrain movement on the World X-axis
     
  • Loc Y:  Constrain movement on the World Y-axis
     
  • Loc Z:  Constrain movement on the World Z-axis
Min:
  • Min is the bottom location of the selected World Axis to stay between
Max:
  • Max is the top location of the selected World Axis to stay between
Damping:
  • Frames it takes to achieve Location constraint
     
  • Range:
    • 0 to 100 Frames
Note:
  • To limit movement on more than one axis, use another Constraint Actuator
Constraint:
  • The type of Actuator
Name:
  • Actuator name
Pin:
  • Enabled: 
    • Always display the Actuator
  • Disabled: 
    • Only display when the State Mask group the Actuator is linked to is being displayed
Checkbox:
  • Enabled:
    • Actuator is turned on
  • Disabled:
    • Actuator is turned off
Note:
  • Actuators can be connected to more than one controller
     
  • Actuators connected to a controller(s) belong to the same State Mask group(s) as the controller(s)