Filter 2D: Blur

Filter 2D: Blur
  • Decreases the contrast between differing pixels
Pass Number:
  • Install the 2D Filter on this pass number
  • Range:
    • 0 to 99
  • 2D Filters are applied to everything in the Scene.  Not just to the object they are attached to.
  • To use more than one 2D Filter, apply them on different passes
  • To use the 2D Filters, your video card and drivers must support OpenGL glsl shaders
Filter 2D:
  • The type of Actuator
  • Actuator name
  • Enabled: 
    • Always display the Actuator
  • Disabled: 
    • Only display when the State Mask group the Actuator is linked to is being displayed
  • Enabled:
    • Actuator is turned on
  • Disabled:
    • Actuator is turned off
  • Actuators can be connected to more than one controller
  • Actuators connected to a controller(s) belong to the same State Mask group(s) as the controller(s)